Friday, 23 February 2018

Epic 4K: Marine vs Minervan

Another Epic Game last week, with my Marines taking on Andrew's Minervans. Andrew had added some cool looking B5 "Furies" as his Thunderbolts, models from Shapeways, to the rest of his HLS Models super heavy tank force.




4000 POINTS 
Codex Astartes (NetEA Tournament Pack 2014) 
================================================== 

TERMINATOR [400]
4 Terminators, Captain

TERMINATOR [350]
4 Terminators

TERMINATOR [400]
4 Terminators, Chaplain

THUNDERHAWK [200] (Carrying 2x Assault Formations)

ASSAULT [225]
4 Assault Units, Chaplain

ASSAULT [225]
4 Assault Units, Chaplain

TACTICAL [475]
6 Tacticals, Supreme Commander, Razorback, Hunter

SCOUT [150]
4 Scouts

SCOUT [150]
4 Scouts

TACTICAL [375]
6 Tacticals, Razorback, Hunter

WHIRLWIND [300]
4 Whirlwinds

WHIRLWIND [300]
4 Whirlwinds

THUNDERHAWK [200] (Carrying 1x Deavastator Formation)

DEVASTATOR [250]
4 Devastators





Andrew used the Minervan list:

650Hvy Tank Coy, 3 Stormhammer, Supreme Commander, Commissar, Hydra
575Hvy Tank Coy, 3 Stormhammers, Commissar, Hydra, Salamander Command
500Hvy Tank Coy, 2 Stormswords, Stormhammer, Commissar
500Hvy Tank Coy, 2 Stormswords, Stormhammer, Commissar
500Hvy Tank Coy, 3 Shadowswords, Commissar
200Shadowsword, Commissar
200Shadowsword, Commissar
3004 Vultures, Commissar
1253 Salamander Scouts, Salamander Command
1502 Thunderbollt Fighters
1502 Thunderbollt Fighters
1502 Thunderbollt Fighters



Game


Here's the setup. Minervans on the top right, me mostly bottom left. Marines win Strategy Roll and initial Whirlwind bombardment knocks Vultures from the fight.


After further initial skirmishing I open up with an aerial assault versus his Command Tank Company.  

I lose most of my Marines in the two round assault, but the Tank Company is also shattered and retreats. The grounded Thunderhawk is destroyed by a Shadowsword.

We both advance to contest the centre of the board.

Furies divebomb my Marines.

Tank fire takes a heavy toll against my Marine Infantry despite cover, and one of my Tactical formations is reduced to only it's transports.

Turn 2, I teleport Terminators and largely destroy another tank company

Though the retain assault goes less well and the second tank company holds out despite losing a tank.

Other tanks rush and claim Take and Holds objectives, my broken Marine formations  falling back.

End of turn and and my Terminators have taken heavy casualties from Shadowsword fire, ceasing to be effective as an offensive force.


Turn 3 and Marines land to take the Minervan Blitz.


The Minvervans retake this, but are outactivated and  can't hold or contest enough objectives.

Marines win scoring Take and Hold, Break Their Spirit, They Shall Not Pass and Defend the Flag.

Conclusion

The Minervans suffered heavy losses with many criticals and failures to make their armour saves - in short I think I got lucky with these! About 75% of the Marine Infantry was also lost though, so not a victory easily achieved despite the victory condition scoreline!