First game of 2021. Martin's Dwarves face my Abyssals!
- 3 x Succubi Regiments with Lurker
- 2 x Flamebearer Regiments with Sacrificial Imp
- Moloch Horde with Sacrificial Imp
- Abyssal Fiend
- Despoiler Champion
- Seductress with Enthral
- Abyssal Warlock with Bane Chant, Drain Life
- Manifestation of Ba'el
Martin took his favoured Dwarf horde list.
- 3 x Ironclad Horde (two with throwing mastiffs)
- Shieldbreakers Horde
- Ironwatch Rifle Horde
- Ironwatch Crossbow Horde
- Cannon
- 2 x Organ Guns
- Warsmith
- Flamepriest
- Army Banner
- Lord (Beastslayer Sword)
The Game
Game was control scenario, so goal is to hold as many as possible of the six table sectors. As usual terrain was set up with Lars Random Map Generator from the Dash28 site.
Setup has the Dwarven centre full of shooting, with melee troop on the flanks. The Warsmith is giving his reroll one's ability to all the artillery and Ironwatch.
Setup has the Dwarven centre full of shooting, with melee troop on the flanks. The Warsmith is giving his reroll one's ability to all the artillery and Ironwatch.
Undaunted I charge straight for them... The two flyers have stealthy so -1 to hit them with ranged attacks. Seductress also an individual so another -1. I figure if the Dwarves try and target the flyers it will also at least save the other units...
No problem...
Dwarves blast away, choosing to spread fire against three units. Mr Ba'el on left takes six wounds, Abyssal Fiend takes 7 wounds and is wavered, Molochs take a couple, but no-one is lost.
The Dwarf Lord charges Molochs in the flank and does a wound. Throwing mastiffs hit the Despoiler champion for three wounds. Abyssal Fiend takes another three wounds from Crossbow but doesn't die.
On my left an Ironclad horde has been pushing forward into a storm of Flamebearer firebolts for 3 turns...
The Flamebearerers then turn and blast the Ironwatch Rifles, who have taken 17 damage, but nerve roll is a double 1 and they live!
What is this? Surely Martin would not interfere in this contest of honour between two heroes?!
The Hammerers finish off the Succubi in the woods. Game goes to turn 7 and I take out the Ironwatch Rifles with the Flamebearers. But game is over and I only have the two Flamebearer regiments left. Dwarves have lost their Ironwatch Rifles, one of the Ironclad units and the cannon...
Conclusion
Another fun game despite the disaster, thanks Martin! I need to get a better feel for the punishment these Abyssals can dish out and take in various situations, more practice needed! :)
Martin also says he has Ogres, Goblins, and Elves in process, plus he also has Abyssal Dwarves and Abyssals in boxes! I'm working on Dwarves and Orcs, plus a few Trident Realm (the Frog part anyway...).
You had a Devil of a time with that game. :-)
ReplyDeleteFTF gaming remains impossible here until at least Spring.
Yes a good description! Hopefully you will be back to it by then, cheers Peter :)
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